| A good idea by Coin3 | |
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+3Chaosknight MonkeykingZX Coin3 7 posters |
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Coin3 The Dark X
Posts : 148 Join date : 2009-07-19 Age : 27
| Subject: A good idea by Coin3 Fri Jul 24, 2009 11:58 pm | |
| Well, eventually there are going to be more area, one being an underwater area. What should happen is some areas like the underwater area would be hard for people to stay in unless you have a special thing. People with the water element could go in the water as long as they want, no cost. But the other elements cant, so they could go to the store and buy an item allowing them in the certain area for an amount of time or an all time pass for a lot of money. And also, if you're the fire element you would need a specialized version of that item which would cost more. All the other areas based on an element used would be like this. Well there, that's it. | |
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MonkeykingZX Lightbringer
Posts : 159 Join date : 2009-07-06 Age : 34 Location : England
| Subject: Re: A good idea by Coin3 Sat Jul 25, 2009 12:03 am | |
| i more or less agree with this concept, specialised area's could add an extra layer of depth to the game | |
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Chaosknight Seasoned Sniper
Posts : 111 Join date : 2009-05-25 Age : 34 Location : 5 steps left from sanity
| Subject: Re: A good idea by Coin3 Sun Jul 26, 2009 2:06 am | |
| That would in fact be good, but I'm worried about how bad the coding would be for that. It would also make for more interesting grind spots for certain elements, which would disperse the population slightly, but that could be either good or bad. | |
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Nighthawk Overlord
Posts : 291 Join date : 2009-05-15 Location : United States
| Subject: Re: A good idea by Coin3 Sun Jul 26, 2009 2:13 am | |
| It would actually be pretty easy to code, that's not an issue. My issue is that I don't like the idea of limiting players based on the element they choose. I do like the concept, but I think all players should be able to access all areas without limitation, and without having to grind for gold to buy items for said places. I'd be more in favor of boosting certain stats for players of the corresponding element. For example, water elementals move faster underwater, fire elementals gain attack power in the volcano, etc. What do you think of that as an alternative? | |
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Coin3 The Dark X
Posts : 148 Join date : 2009-07-19 Age : 27
| Subject: Re: A good idea by Coin3 Sun Jul 26, 2009 3:33 am | |
| Wow, I like that better than my idea. Yet another changed outcome by... Nighthawk! | |
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MonkeykingZX Lightbringer
Posts : 159 Join date : 2009-07-06 Age : 34 Location : England
| Subject: Re: A good idea by Coin3 Sun Jul 26, 2009 7:55 am | |
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sasracer Red Robot
Posts : 34 Join date : 2009-07-19 Age : 29
| Subject: Re: A good idea by Coin3 Sun Jul 26, 2009 1:40 pm | |
| Yep. Sounds like a good idea to me. What about earth and air elements? | |
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Nighthawk Overlord
Posts : 291 Join date : 2009-05-15 Location : United States
| Subject: Re: A good idea by Coin3 Sun Jul 26, 2009 4:44 pm | |
| Earth could gain Def when it's underground, and Air could gain Dex/Wis (Faster HP/SP regen) in high places. | |
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sasracer Red Robot
Posts : 34 Join date : 2009-07-19 Age : 29
| Subject: Re: A good idea by Coin3 Sun Jul 26, 2009 5:36 pm | |
| Works for me | |
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AlphaForce The Dark X
Posts : 146 Join date : 2009-07-06 Age : 30 Location : Quebec!
| Subject: Re: A good idea by Coin3 Mon Jul 27, 2009 1:36 am | |
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Necrom Blue Slime
Posts : 15 Join date : 2009-08-14
| Subject: Re: A good idea by Coin3 Sun Aug 16, 2009 2:45 pm | |
| hmmm , how about air moves and jumps higher when in high places? | |
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| Subject: Re: A good idea by Coin3 | |
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| A good idea by Coin3 | |
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