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 Skill ideas.

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Nighthawk
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PostSubject: Skill ideas.   Skill ideas. Icon_minitimeWed Aug 12, 2009 1:07 am

Got any? I plan to add a few skills for Beta 5, so if you have any good ideas, post 'em here. Include the following info:

Name:
Required Alignment: (Good/N+G/Neutral/N+B/Bad/Any)
Required Class: (Warrior/Ranger/Mystic/Any)
Required Element: (Air/Water/Fire/Earth/Any)
Level requirement:
Description of skill:

Keep in mind, if I like an idea, but decide it is over/underpowered, or that it is too difficult to program, I may edit bits of your idea before adding it to the game.


Last edited by Nighthawk on Wed Aug 12, 2009 2:35 am; edited 1 time in total
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Coin3
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PostSubject: Re: Skill ideas.   Skill ideas. Icon_minitimeWed Aug 12, 2009 2:20 am

Name: Time Control
Required Alignment: Any
Required Class: Mystic
Required Element: Any
Level requirement: 20
Description of skill: When in a single player battle, all the enemies around you slow down by 2x for 10 seconds. For boss battles, same, but if you can't make it work then teleport next to the enemy and deal damage.
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Nighthawk
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PostSubject: Re: Skill ideas.   Skill ideas. Icon_minitimeWed Aug 12, 2009 2:38 am

Yeah, sounds pretty difficult to do, it would require my editing of all of the enemies, something I'd rather not do. I may do that teleportation thing, though.
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Coin3
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PostSubject: Re: Skill ideas.   Skill ideas. Icon_minitimeWed Aug 12, 2009 3:12 am

Actually, couldn't you increase the speed of the player, thendecrease the room speed?
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stevekb
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PostSubject: Re: Skill ideas.   Skill ideas. Icon_minitimeWed Aug 12, 2009 3:18 am

Name: insta kill
Required Alignment: any
Required Class: any
Required Element: any
Level requirement: 0
Description of skill: all enemies die but player dies too

and if you don't like that idea then what about this one

Name: homing shot
Required Alignment: any
Required Class: any
Required Element: any
Level requirement: 16
Description of skill: player can shoot a missing or shot at openent and the projectile will home in on the closest enemy
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Nighthawk
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PostSubject: Re: Skill ideas.   Skill ideas. Icon_minitimeWed Aug 12, 2009 3:42 am

Coin3 wrote:
Actually, couldn't you increase the speed of the player, thendecrease the room speed?

Hmmm, that isn't a bad idea, I'll consider it.

Quote :

Name: homing shot
Required Alignment: any
Required Class: any
Required Element: any
Level requirement: 16
Description of skill: player can shoot a missing or shot at openent and the projectile will home in on the closest enemy

Seems awful generic, would you mind describing it in a little more detail?
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Coin3
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PostSubject: Re: Skill ideas.   Skill ideas. Icon_minitimeWed Aug 12, 2009 3:48 am

Name:Inferno strike
Required Alignment: Any
Required Class: Any
Required Element: Fire
Level requirement: 24
Description of skill: The player summons a barrage of meteors from the sky to deal a ton of damage to everybody, including the players.

And...to counteract it...

Name: Shields/Strong Shields/Mega Shields
Required Alignment: Any
Required Class: Any
Required Element: Any
Level requirement: 5/15/25
Description of skill:The player gains a extra shield to protect them from damage. Mega shield is strong enough to leave the player with a bit of health after an inferno strike or something of the same strength.
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Brainee1
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PostSubject: Re: Skill ideas.   Skill ideas. Icon_minitimeWed Aug 12, 2009 7:31 am

Name: Burrow
Type: Active
Required Alignment: Bad
Required Class: Ranger/Warrior
Required Element: Earth
Level Requirement: 12
Description: Player burrows underground, taking no damage from non earth-based attacks during the big time, then leaps out of the ground for slight damage. The screen shakes.
And yes, I did totally steal this idea from Pokemon.

Name: Telekinesharp
Type: Active
Alignment: Any
Class: Mystic
Element: Any
Level: Any
Description: A blade of pure psychic power is thrust at the foe. It grows in size with the caster's Wisdom, and it grows in strength with the caster's (Spirit? Soul? Intelect? I can't remember what the other one was called.). It deals half as much as a normal physical attack... But using magic stats instead of strength. The screen shakes.

Name: Giants' Strength
Type: Active/Buff
Alignment: Neutral
Class: Mystic
Element: Any
Level: 10+
Stat: Strength must be at least 5
Description: Wisdom stat is temporarily added on to Strength stat for caster, allowing the basic attack to deal more damage. Wisdom stat remains unchanged for further spell-casting. The screen shakes.

Name: Vampirism
Type: Passive
Alignment: Bad
Class: Warrior
Element: Earth/Water
Level Requirement: 5
Description: When the player uses its physical attack, 5% of the damage is drained to the player's HP. 1% is added on for every 5 Dexterity the player has. The max is 25%. The screen shakes.

Name: Ranga Bolt
Type: Active
Alignment: Kanavan
Class: Spell Knight
Element: White magic
Level 0~62!!!
Description: Just kidding :p The screen does not shake.
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Necrom
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PostSubject: Re: Skill ideas.   Skill ideas. Icon_minitimeFri Aug 14, 2009 10:34 pm

Name: Temporary Invisibility
Type: Active
Alignment: Good/Neutral/Bad
Class: Rogue
Element: Any
Level: 10+
Stat: Intellegence 20
Description: Makes player invisible for 20 seconds, although player cannot attack. (Used for running away, etc.)
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PostSubject: Re: Skill ideas.   Skill ideas. Icon_minitimeSat Aug 15, 2009 3:25 am

Name: Sacrifice
Required Alignment: Any
Required Class: Warrior
Required Element: Fire
Level requirement: 20
Description of skill: Demolish a large area with a fiery explosion, bringing yourself down to 1 HP but dealing heavy damage.

Name: Critical Shot
Required Alignment: Any
Required Class: Ranger
Required Element: Any
Level requirement: 10?
Description of skill: Fires a slow but powerful arrow across the battle area.

Name: Plague
Required Alignment: Bad
Required Class: Mystic
Required Element: Any
Level requirement: 14?
Description of skill: Shoots a small dark mass. If it hits an opponent, it does a fairly large amount of damage to the target over time.

Name: Prayer
Required Alignment: Good
Required Class: Any
Required Element: Any
Level requirement: 15
Description of skill: Heals everyone in a small area for a fair amount of damage.

Name: Roar
Required Alignment: Any
Required Class: Warrior
Required Element: Any
Level requirement:7
Description of skill: Lowers all of the enemies' stats by 2%, rounding up.

Name: Thick Skin
Required Alignment: Neutral
Required Class: Any
Required Element: Any
Level requirement: 10
Description of skill: Increases HP by 3%.

Name: Recovery
Required Alignment: Any
Required Class: Mystic
Required Element: Water
Level requirement: 14
Description of skill: Heals the caster for about 45% of their current HP.

How's that? Very Happy
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Brainee1
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PostSubject: Re: Skill ideas.   Skill ideas. Icon_minitimeSat Aug 15, 2009 2:31 pm

Name: Flash Strike
Type: Active
Required Alignment: Any
Required Class: Warrior
Required Element: Any
Level requirement: Level 15
Description of skill: A speedy and uncontrollable swipe which renders all recievers incapable of combat for round(str*4/dex)+5 seconds.
English: You slug 'em hard, and they're stunned for a while.
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stevekb
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PostSubject: Re: Skill ideas.   Skill ideas. Icon_minitimeSat Aug 15, 2009 4:30 pm

Name: over 9000
Required Alignment: Any
Required Class: Any
Required Element: Any
Level requirement: Level 39+
Description of skill: you turn into a super saiyan and can teleport randomly near enemies to deal damage it only it takes 50 mp per second though and you make all those dragonball z noises when you teleport or hit someone this also adds to the combo thing. also your attack is up by 10 times. Your character also has gold spiky hair as well. oh yeah and while your in super saiyan mode everyone else slows down unless a fellow player also turns super saiyan
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PostSubject: Re: Skill ideas.   Skill ideas. Icon_minitimeSat Aug 15, 2009 6:40 pm

Name: Ground Quake
Type: Active
Required Alignment: Any
Required Class: Warrior
Required Element: Any
Level requirement: Level 20
Description of skill: A bash to the ground that damages all enemies near you. (str*1.5)
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PostSubject: Re: Skill ideas.   Skill ideas. Icon_minitimeSun Aug 16, 2009 6:05 am

Name:Shockwave
Required Alignment: Any
Required Class: Warrior
Required Element: Air
Level requirement: Dunno
Description of skill: Does a diagonal downwards (South East / South West) shockwave slash that continuously hits a monster until it reaches past the monster. You would have to jump in order to use this skill well
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PostSubject: Re: Skill ideas.   Skill ideas. Icon_minitimeSun Aug 16, 2009 6:17 pm

Well, there's already a skill called Shockwave, but I like the idea of that skill, so I may change the name of it if I use it. Smile

Here are a few of the skills I have so far:

Skill ideas. 154x06a

You will be able to store 15 skills in all, and that includes the five skills you have in use.
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PostSubject: Re: Skill ideas.   Skill ideas. Icon_minitimeSun Aug 16, 2009 6:25 pm

what is the all black one
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PostSubject: Re: Skill ideas.   Skill ideas. Icon_minitimeSun Aug 16, 2009 6:37 pm

It's not all black, there's a red background, with a dark, plague thing in the middle. Wink
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PostSubject: Re: Skill ideas.   Skill ideas. Icon_minitimeSun Aug 16, 2009 7:49 pm

oho, i c wut u did thar

i can see it now; i should turn the contrast up on my monitor
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PostSubject: Re: Skill ideas.   Skill ideas. Icon_minitimeSun Aug 16, 2009 9:38 pm

Here's the list of skills i've been working on for...10 minutes.

Name:Air Puch
Required Alignment:Any
Required Class:Warrior
Required Element:Air
Level requirement:15
Description of skill:
The user punch the enemy, and air slashs where the punch have been given.

Name:Cold Geysers
Required Alignment:Any
Required Class:Warrior
Required Element:Water
Level requirement:15
Description of skill:
The user hit the ground with his 2 feets, and geysers comes out from each side.

Name:Burning Dash
Required Alignment:Any
Required Class:Warrior
Required Element:Fire
Level requirement:15
Description of skill:
The user get in fire, and make a fast dash towards the enemy.

Name:Crushing Boulder
Required Alignment:Any
Required Class:Warrior
Required Element:Earth
Level requirement:15
Description of skill:
The user get out a big boulder from the ground, and punch it towards the enemy.

Name:Air Lance
Required Alignment:Any
Required Class:Ranger
Required Element:Air
Level requirement:15
Description of skill:
The user create a lance made of air and trow it to the enemy.

Name:Acid Rain
Required Alignment:Any
Required Class:Ranger
Required Element:Water
Level requirement:15
Description of skill:
The user cast numerous water spikes that hurt the enemy.

Name:Fiery Arrow
Required Alignment:Any
Required Class:Ranger
Required Element:Fire
Level requirement:15
Description of skill:
The user shoots a fire arrow at the enemy.

Name:Petrifying Shurikens
Required Alignment:Any
Required Class:Ranger
Required Element:Earth
Level requirement:15
Description of skill:
The user trows 3 shurikens that petrify the enemy for 2 seconds.

Name:Tornado
Required Alignment:Any
Required Class:Mystic
Required Element:Air
Level requirement:15
Description of skill:
The user cast a tornado that will hurt enemy, and make them fly.

Name:Big Blue
Required Alignment:Any
Required Class:Mystic
Required Element:Water
Level requirement:15
Description of skill:
The user create a big wave that goes towards the enemy.

Name:Dragon's Fire
Required Alignment:Any
Required Class:Mystic
Required Element:Fire
Level requirement:15
Description of skill:
The user cast a large flame that burns the enemy.

Name:Stalagmites
Required Alignment:Any
Required Class:Mystic
Required Element:Earth
Level requirement:15
Description of skill:
The user cast a line of stalagmites that goes toward the enemy.

Name:SPARTAAA!
Description:The enemy get kicked in a big hole XD joke!
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Nighthawk
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PostSubject: Re: Skill ideas.   Skill ideas. Icon_minitimeFri Aug 21, 2009 7:09 am

Cool ideas, guys, I'll try to get some of these in-game in the next beta. I thought I'd share one of my own ideas in the meantime. Very Happy

Lightning Blade
Required Alignment: Any
Required Class: Any
Required Element: Air
Level requirement:25
Description of skill:

You start out with this:

Skill ideas. 2vwbx3p

Which spins rapidly for three rotations, dealing mild damage to close enemies. Once the blade is completely horizontal after the third rotation, it becomes this:

Skill ideas. 28kukx1

Dealing heavy damage to enemies in a decent range. Wink
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stevekb
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PostSubject: Re: Skill ideas.   Skill ideas. Icon_minitimeFri Aug 21, 2009 10:20 am

wow that looks awesome
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blueflare
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PostSubject: Re: Skill ideas.   Skill ideas. Icon_minitimeFri Aug 21, 2009 4:55 pm

wowza

that is very pretty
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Coin3
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PostSubject: Re: Skill ideas.   Skill ideas. Icon_minitimeFri Aug 21, 2009 7:04 pm

me likey the swordy. Smile
Skills are a cool thing for element, it will make it better
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AlphaForce
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PostSubject: Re: Skill ideas.   Skill ideas. Icon_minitimeFri Aug 21, 2009 9:07 pm

No doubt!
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PostSubject: Re: Skill ideas.   Skill ideas. Icon_minitimeFri Aug 21, 2009 9:28 pm

looks awesome Very Happy
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