| Skill ideas. | |
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+6blueflare Necrom Brainee1 stevekb Coin3 Nighthawk 10 posters |
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Nighthawk Overlord
Posts : 291 Join date : 2009-05-15 Location : United States
| Subject: Skill ideas. Wed Aug 12, 2009 1:07 am | |
| Got any? I plan to add a few skills for Beta 5, so if you have any good ideas, post 'em here. Include the following info:
Name: Required Alignment: (Good/N+G/Neutral/N+B/Bad/Any) Required Class: (Warrior/Ranger/Mystic/Any) Required Element: (Air/Water/Fire/Earth/Any) Level requirement: Description of skill:
Keep in mind, if I like an idea, but decide it is over/underpowered, or that it is too difficult to program, I may edit bits of your idea before adding it to the game.
Last edited by Nighthawk on Wed Aug 12, 2009 2:35 am; edited 1 time in total | |
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Coin3 The Dark X
Posts : 148 Join date : 2009-07-19 Age : 27
| Subject: Re: Skill ideas. Wed Aug 12, 2009 2:20 am | |
| Name: Time Control Required Alignment: Any Required Class: Mystic Required Element: Any Level requirement: 20 Description of skill: When in a single player battle, all the enemies around you slow down by 2x for 10 seconds. For boss battles, same, but if you can't make it work then teleport next to the enemy and deal damage. | |
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Nighthawk Overlord
Posts : 291 Join date : 2009-05-15 Location : United States
| Subject: Re: Skill ideas. Wed Aug 12, 2009 2:38 am | |
| Yeah, sounds pretty difficult to do, it would require my editing of all of the enemies, something I'd rather not do. I may do that teleportation thing, though. | |
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Coin3 The Dark X
Posts : 148 Join date : 2009-07-19 Age : 27
| Subject: Re: Skill ideas. Wed Aug 12, 2009 3:12 am | |
| Actually, couldn't you increase the speed of the player, thendecrease the room speed? | |
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stevekb Lightbringer
Posts : 177 Join date : 2009-05-15
| Subject: Re: Skill ideas. Wed Aug 12, 2009 3:18 am | |
| Name: insta kill Required Alignment: any Required Class: any Required Element: any Level requirement: 0 Description of skill: all enemies die but player dies too
and if you don't like that idea then what about this one
Name: homing shot Required Alignment: any Required Class: any Required Element: any Level requirement: 16 Description of skill: player can shoot a missing or shot at openent and the projectile will home in on the closest enemy | |
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Nighthawk Overlord
Posts : 291 Join date : 2009-05-15 Location : United States
| Subject: Re: Skill ideas. Wed Aug 12, 2009 3:42 am | |
| - Coin3 wrote:
- Actually, couldn't you increase the speed of the player, thendecrease the room speed?
Hmmm, that isn't a bad idea, I'll consider it. - Quote :
Name: homing shot Required Alignment: any Required Class: any Required Element: any Level requirement: 16 Description of skill: player can shoot a missing or shot at openent and the projectile will home in on the closest enemy Seems awful generic, would you mind describing it in a little more detail? | |
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Coin3 The Dark X
Posts : 148 Join date : 2009-07-19 Age : 27
| Subject: Re: Skill ideas. Wed Aug 12, 2009 3:48 am | |
| Name:Inferno strike Required Alignment: Any Required Class: Any Required Element: Fire Level requirement: 24 Description of skill: The player summons a barrage of meteors from the sky to deal a ton of damage to everybody, including the players.
And...to counteract it...
Name: Shields/Strong Shields/Mega Shields Required Alignment: Any Required Class: Any Required Element: Any Level requirement: 5/15/25 Description of skill:The player gains a extra shield to protect them from damage. Mega shield is strong enough to leave the player with a bit of health after an inferno strike or something of the same strength. | |
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Brainee1 The Dark X
Posts : 130 Join date : 2009-05-31
| Subject: Re: Skill ideas. Wed Aug 12, 2009 7:31 am | |
| Name: Burrow Type: Active Required Alignment: Bad Required Class: Ranger/Warrior Required Element: Earth Level Requirement: 12 Description: Player burrows underground, taking no damage from non earth-based attacks during the big time, then leaps out of the ground for slight damage. The screen shakes. And yes, I did totally steal this idea from Pokemon.
Name: Telekinesharp Type: Active Alignment: Any Class: Mystic Element: Any Level: Any Description: A blade of pure psychic power is thrust at the foe. It grows in size with the caster's Wisdom, and it grows in strength with the caster's (Spirit? Soul? Intelect? I can't remember what the other one was called.). It deals half as much as a normal physical attack... But using magic stats instead of strength. The screen shakes.
Name: Giants' Strength Type: Active/Buff Alignment: Neutral Class: Mystic Element: Any Level: 10+ Stat: Strength must be at least 5 Description: Wisdom stat is temporarily added on to Strength stat for caster, allowing the basic attack to deal more damage. Wisdom stat remains unchanged for further spell-casting. The screen shakes.
Name: Vampirism Type: Passive Alignment: Bad Class: Warrior Element: Earth/Water Level Requirement: 5 Description: When the player uses its physical attack, 5% of the damage is drained to the player's HP. 1% is added on for every 5 Dexterity the player has. The max is 25%. The screen shakes.
Name: Ranga Bolt Type: Active Alignment: Kanavan Class: Spell Knight Element: White magic Level 0~62!!! Description: Just kidding :p The screen does not shake. | |
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Necrom Blue Slime
Posts : 15 Join date : 2009-08-14
| Subject: Re: Skill ideas. Fri Aug 14, 2009 10:34 pm | |
| Name: Temporary Invisibility Type: Active Alignment: Good/Neutral/Bad Class: Rogue Element: Any Level: 10+ Stat: Intellegence 20 Description: Makes player invisible for 20 seconds, although player cannot attack. (Used for running away, etc.) | |
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blueflare Seasoned Sniper
Posts : 118 Join date : 2009-05-15 Age : 114
| Subject: Re: Skill ideas. Sat Aug 15, 2009 3:25 am | |
| Name: Sacrifice Required Alignment: Any Required Class: Warrior Required Element: Fire Level requirement: 20 Description of skill: Demolish a large area with a fiery explosion, bringing yourself down to 1 HP but dealing heavy damage. Name: Critical Shot Required Alignment: Any Required Class: Ranger Required Element: Any Level requirement: 10? Description of skill: Fires a slow but powerful arrow across the battle area. Name: Plague Required Alignment: Bad Required Class: Mystic Required Element: Any Level requirement: 14? Description of skill: Shoots a small dark mass. If it hits an opponent, it does a fairly large amount of damage to the target over time. Name: Prayer Required Alignment: Good Required Class: Any Required Element: Any Level requirement: 15 Description of skill: Heals everyone in a small area for a fair amount of damage. Name: Roar Required Alignment: Any Required Class: Warrior Required Element: Any Level requirement:7 Description of skill: Lowers all of the enemies' stats by 2%, rounding up. Name: Thick Skin Required Alignment: Neutral Required Class: Any Required Element: Any Level requirement: 10 Description of skill: Increases HP by 3%. Name: Recovery Required Alignment: Any Required Class: Mystic Required Element: Water Level requirement: 14 Description of skill: Heals the caster for about 45% of their current HP. How's that? | |
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Brainee1 The Dark X
Posts : 130 Join date : 2009-05-31
| Subject: Re: Skill ideas. Sat Aug 15, 2009 2:31 pm | |
| Name: Flash Strike Type: Active Required Alignment: Any Required Class: Warrior Required Element: Any Level requirement: Level 15 Description of skill: A speedy and uncontrollable swipe which renders all recievers incapable of combat for round(str*4/dex)+5 seconds. English: You slug 'em hard, and they're stunned for a while. | |
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stevekb Lightbringer
Posts : 177 Join date : 2009-05-15
| Subject: Re: Skill ideas. Sat Aug 15, 2009 4:30 pm | |
| Name: over 9000 Required Alignment: Any Required Class: Any Required Element: Any Level requirement: Level 39+ Description of skill: you turn into a super saiyan and can teleport randomly near enemies to deal damage it only it takes 50 mp per second though and you make all those dragonball z noises when you teleport or hit someone this also adds to the combo thing. also your attack is up by 10 times. Your character also has gold spiky hair as well. oh yeah and while your in super saiyan mode everyone else slows down unless a fellow player also turns super saiyan | |
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Necrom Blue Slime
Posts : 15 Join date : 2009-08-14
| Subject: Re: Skill ideas. Sat Aug 15, 2009 6:40 pm | |
| Name: Ground Quake Type: Active Required Alignment: Any Required Class: Warrior Required Element: Any Level requirement: Level 20 Description of skill: A bash to the ground that damages all enemies near you. (str*1.5) | |
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Kenny Red Bat
Posts : 8 Join date : 2009-06-19
| Subject: Re: Skill ideas. Sun Aug 16, 2009 6:05 am | |
| Name:Shockwave Required Alignment: Any Required Class: Warrior Required Element: Air Level requirement: Dunno Description of skill: Does a diagonal downwards (South East / South West) shockwave slash that continuously hits a monster until it reaches past the monster. You would have to jump in order to use this skill well | |
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Nighthawk Overlord
Posts : 291 Join date : 2009-05-15 Location : United States
| Subject: Re: Skill ideas. Sun Aug 16, 2009 6:17 pm | |
| Well, there's already a skill called Shockwave, but I like the idea of that skill, so I may change the name of it if I use it. Here are a few of the skills I have so far: You will be able to store 15 skills in all, and that includes the five skills you have in use. | |
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blueflare Seasoned Sniper
Posts : 118 Join date : 2009-05-15 Age : 114
| Subject: Re: Skill ideas. Sun Aug 16, 2009 6:25 pm | |
| what is the all black one | |
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Nighthawk Overlord
Posts : 291 Join date : 2009-05-15 Location : United States
| Subject: Re: Skill ideas. Sun Aug 16, 2009 6:37 pm | |
| It's not all black, there's a red background, with a dark, plague thing in the middle. | |
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blueflare Seasoned Sniper
Posts : 118 Join date : 2009-05-15 Age : 114
| Subject: Re: Skill ideas. Sun Aug 16, 2009 7:49 pm | |
| oho, i c wut u did thar
i can see it now; i should turn the contrast up on my monitor | |
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AlphaForce The Dark X
Posts : 146 Join date : 2009-07-06 Age : 30 Location : Quebec!
| Subject: Re: Skill ideas. Sun Aug 16, 2009 9:38 pm | |
| Here's the list of skills i've been working on for...10 minutes.
Name:Air Puch Required Alignment:Any Required Class:Warrior Required Element:Air Level requirement:15 Description of skill: The user punch the enemy, and air slashs where the punch have been given.
Name:Cold Geysers Required Alignment:Any Required Class:Warrior Required Element:Water Level requirement:15 Description of skill: The user hit the ground with his 2 feets, and geysers comes out from each side.
Name:Burning Dash Required Alignment:Any Required Class:Warrior Required Element:Fire Level requirement:15 Description of skill: The user get in fire, and make a fast dash towards the enemy.
Name:Crushing Boulder Required Alignment:Any Required Class:Warrior Required Element:Earth Level requirement:15 Description of skill: The user get out a big boulder from the ground, and punch it towards the enemy.
Name:Air Lance Required Alignment:Any Required Class:Ranger Required Element:Air Level requirement:15 Description of skill: The user create a lance made of air and trow it to the enemy.
Name:Acid Rain Required Alignment:Any Required Class:Ranger Required Element:Water Level requirement:15 Description of skill: The user cast numerous water spikes that hurt the enemy.
Name:Fiery Arrow Required Alignment:Any Required Class:Ranger Required Element:Fire Level requirement:15 Description of skill: The user shoots a fire arrow at the enemy.
Name:Petrifying Shurikens Required Alignment:Any Required Class:Ranger Required Element:Earth Level requirement:15 Description of skill: The user trows 3 shurikens that petrify the enemy for 2 seconds.
Name:Tornado Required Alignment:Any Required Class:Mystic Required Element:Air Level requirement:15 Description of skill: The user cast a tornado that will hurt enemy, and make them fly.
Name:Big Blue Required Alignment:Any Required Class:Mystic Required Element:Water Level requirement:15 Description of skill: The user create a big wave that goes towards the enemy.
Name:Dragon's Fire Required Alignment:Any Required Class:Mystic Required Element:Fire Level requirement:15 Description of skill: The user cast a large flame that burns the enemy.
Name:Stalagmites Required Alignment:Any Required Class:Mystic Required Element:Earth Level requirement:15 Description of skill: The user cast a line of stalagmites that goes toward the enemy.
Name:SPARTAAA! Description:The enemy get kicked in a big hole XD joke! | |
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Nighthawk Overlord
Posts : 291 Join date : 2009-05-15 Location : United States
| Subject: Re: Skill ideas. Fri Aug 21, 2009 7:09 am | |
| Cool ideas, guys, I'll try to get some of these in-game in the next beta. I thought I'd share one of my own ideas in the meantime. Lightning Blade Required Alignment: Any Required Class: Any Required Element: Air Level requirement:25 Description of skill: You start out with this: Which spins rapidly for three rotations, dealing mild damage to close enemies. Once the blade is completely horizontal after the third rotation, it becomes this: Dealing heavy damage to enemies in a decent range. | |
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stevekb Lightbringer
Posts : 177 Join date : 2009-05-15
| Subject: Re: Skill ideas. Fri Aug 21, 2009 10:20 am | |
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blueflare Seasoned Sniper
Posts : 118 Join date : 2009-05-15 Age : 114
| Subject: Re: Skill ideas. Fri Aug 21, 2009 4:55 pm | |
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Coin3 The Dark X
Posts : 148 Join date : 2009-07-19 Age : 27
| Subject: Re: Skill ideas. Fri Aug 21, 2009 7:04 pm | |
| me likey the swordy. Skills are a cool thing for element, it will make it better | |
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AlphaForce The Dark X
Posts : 146 Join date : 2009-07-06 Age : 30 Location : Quebec!
| Subject: Re: Skill ideas. Fri Aug 21, 2009 9:07 pm | |
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MonkeykingZX Lightbringer
Posts : 159 Join date : 2009-07-06 Age : 34 Location : England
| Subject: Re: Skill ideas. Fri Aug 21, 2009 9:28 pm | |
| looks awesome | |
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